← Return to Squars: Legacy Version
Devlog
- September 28, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! I’m counting down the days to the Closed Alpha release. If all goes well, it should be available next week! Along with that, I’ll share a link to the Discord server for anyone who wants to... Continue reading
- September 21, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! Quick weekly update from me – written just before midnight! If you’re new here: Squars is an all-square roguelite that blends tower defense with clicker mechanics 🙂 🏹 Targeting Priori... Continue reading
- September 14, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! Another great week has passed, and I’m getting closer and closer to releasing the closed-alpha version (my todo list is finally no longer scrollable!). Soon, people willing to help me test wi... Continue reading
- September 07, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! This week was insane! I honestly don’t know how I managed to keep up the pace, but I’m really proud of what got done :D There’s way too much to cover in detail, so I’ll just highlight t... Continue reading
- August 31, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! It’s 11 PM for me, but I still managed to upload on schedule. Phew! If you’re new here, Squars is an all-square roguelite that mixes Tower Defense with a Clicker game 🙂 🔋 Charges Batt... Continue reading
- August 24, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! I’m back with more updates on Squars! Another fruitful week behind me! If you’re new here, Squars is an all-square roguelite that mixes Tower Defense with a Clicker game 🙂 Size Matters... Continue reading
- August 17, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! I’m back with more updates on Squars! If you’re new here, Squars is an all-square roguelite that mixes Tower Defense with a Clicker game 🙂 This week I managed to put in some serious work... Continue reading
- August 10, 2025 by waclawi#Strategy Tags 2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! I managed to sit down and code every single day this week! 🎉 This was thanks to a small tweak in my daily routine that gave me an extra hour or two each day. The trick is simple: I wake up e... Continue reading
- August 03, 2025 by waclawi#Clicker, #Roguelike, #Roguelite, #Tower Defense, #2DHowdy! This week, I used my limited time to experiment with the current map borders. I’ve always liked the “black mist” effect from the Legacy Version, so I decided to bring it over to the curre... Continue reading
- July 27, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! I’m excited to announce that the Cards System is basically finished! It’s been the biggest feature in Squars so far - and after quite a bit of time (plus a full refactor), I’m really prou... Continue reading
- July 20, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! Just a quick update today. I’m wrapping up some work on the refactor toward modifiers, and I’d like to share a few examples of the cards currently available in the game. These are still sub... Continue reading
- July 13, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower Defense, #cardsHowdy! Lately, I’ve been able to squeeze more hours into Squars than usual, so I’m ending this week on an optimistic note. To everyone juggling side projects while managing “real life” — how... Continue reading
- July 06, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! I've been working on the UI part of the Cards System over the past week, and there’s some good news and some bad news. The bad news: I ended up spending about two days trying to come up with... Continue reading
- June 29, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower Defense, #CardsHowdy! As promised, work on the Cards UI has officially begun! Unfortunately, there hasn’t been much more progress this week, mainly because: It’s a pretty big task on its own! I’ve had some maj... Continue reading
- June 22, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower Defense, #Weekly, #Changelog, #GodotHowdy! Hope you're all squared up for some updates! First off, the Card System has been integrated into the main branch—so I’ve got no more excuses not to start working on the UI. That kicks off n... Continue reading
- June 15, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower DefenseHowdy! It’s definitely getting too hot out there now! I dusted off my ice cream machine, and it's working at full capacity! This week was all about fixing bugs and finalizing the logic behind the Ca... Continue reading
- June 08, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower Defense, #gamedev, #indiegame, #solodevHowdy! The last couple of weeks in Poland have been either too hot or too rainy! At least the weather hasn't stopped me from working on Squars :) The Cards System is a huge task and still a work in pr... Continue reading
- June 01, 2025 by waclawi#indiegame, #indiedev, #solodev, #devlog, #weekly, #squars, #towerdefense, #clicker, #changelog, #updateHello there! Square up for another Squars update! This week may not have brought any big breakthroughs, but progress is steady! I’ve been deep in the Cards System and mixing in some visual improveme... Continue reading
- May 25, 2025 by waclawi#indiegame, #indiedev, #solodev, #devlog, #weekly, #squars, #towerdefense, #clicker, #changelog, #updateHello there! First of all, I decided to move Weeklys from Friday to Sunday – this way I’m not in a rush and can spend a bit more time writing in more detail. This week, I focused heavily on two th... Continue reading
- May 16, 2025 by waclawi#indiegame, #indiedev, #solodev, #devlog, #weekly, #squars, #towerdefense, #clicker, #changelog, #updateHowdy! Another week has gone by, and I'm here with the second weekly update! I've spent some time polishing the Steam page for Squars , and I'm pretty fond of this iteration. Check it out and let me k... Continue reading
- May 09, 2025 by waclawi#indiegame, #indiedev, #solodev, #devlog, #weekly, #squars, #towerdefense, #clicker, #changelog, #updateSquare up people! I decided to start posting Weekly posts about my progress with Squars , so here it's, the first one! (Also, let me know if Pixelify font is bearable to read or should I change it ASA... Continue reading