← Return to Squars: Legacy Version
Devlog
- June 08, 2025 by waclawi#2D, #Clicker, #Roguelike, #Roguelite, #Tower Defense, #gamedev, #indiegame, #solodevHowdy! The last couple of weeks in Poland have been either too hot or too rainy! At least the weather hasn't stopped me from working on Squars :) The Cards System is a huge task and still a work in pr... Continue reading
- June 01, 2025 by waclawi#indiegame, #indiedev, #solodev, #devlog, #weekly, #squars, #towerdefense, #clicker, #changelog, #updateHello there! Square up for another Squars update! This week may not have brought any big breakthroughs, but progress is steady! I’ve been deep in the Cards System and mixing in some visual improveme... Continue reading
- May 25, 2025 by waclawi#indiegame, #indiedev, #solodev, #devlog, #weekly, #squars, #towerdefense, #clicker, #changelog, #updateHello there! First of all, I decided to move Weeklys from Friday to Sunday – this way I’m not in a rush and can spend a bit more time writing in more detail. This week, I focused heavily on two th... Continue reading
- May 16, 2025 by waclawi#indiegame, #indiedev, #solodev, #devlog, #weekly, #squars, #towerdefense, #clicker, #changelog, #updateHowdy! Another week has gone by, and I'm here with the second weekly update! I've spent some time polishing the Steam page for Squars , and I'm pretty fond of this iteration. Check it out and let me k... Continue reading
- May 09, 2025 by waclawi#indiegame, #indiedev, #solodev, #devlog, #weekly, #squars, #towerdefense, #clicker, #changelog, #updateSquare up people! I decided to start posting Weekly posts about my progress with Squars , so here it's, the first one! (Also, let me know if Pixelify font is bearable to read or should I change it ASA... Continue reading